Join the

evolution
Make Atom Universe a reality ! KickStarter

Coming soon

to PS4 & PC

A theme-park

in Virtual

Reality

Atom Republic was founded by Tanguy Dewavrin in 2012, joined by Alex Grona in 2013. We are an online developer and publishing studio, creating innovative games, virtual items, creatures and worlds. Initially releasing content for PlayStation Home, Atom Republic quickly became one of the most innovative and fastest-growing developer on the platform.

Now we want to push the boundaries to the next level, focussing on the next generation of consoles, to create the best possible virtual world.

  • Atom Universe is a theme park featuring plenty of rides and mini-games, as well as advanced social interactions. The first release will be on PC initially, then PS4 later. It will contain the main hub, a place to meet up and socialize in the centre of the theme park, plus 3 rides: The Minikart Race, the Shooting Gallery and the Motor Stunts.

    Environment interactions : sit on benches, lean on walls, lie on a bed...

    Actions : dance, take a pose, express your emotions via gestures and effects...

    Avatar-to-avatar physical interactions : dance together, shake hands, hug, kiss, hold hands, piggyback.... Multiple avatars can also execute synchronized moves as a group: conga line, Mexican wave, line dancing, Macarena, walk like a horde of zombies...

    Locomotion : you will be able to drive a vehicle... But not just on your own: in Atom Universe, you can hitch a ride too! Any avatar can pick you up in their vehicle and you can just enjoy the ride !

Our team

Tanguy Dewavrin

CEO

With over 20 years in the games industry, Tanguy has acquired a wide range of skills: from concept art, through assets production, to team management. First as an Artist at Cryo, then Simtex and Argonaut, he became Lead Artist on I-Ninja and Catwoman, also contributing to Harry Potter. Moving to Kuju, with games like M.A.C.H. and Geometry Wars Galaxies, he then became Art Director at doublesix on games like Burn, Zombie Burn, South Park, Top Gun and Strike Suit Zero. He started up his own games studio in 2012: Atom Republic, the most innovative developer on PlayStation Home, specializing in social features... Naturally leading on to Atom Universe!

Alex Grona

CTO

A multi-talented Senior Programmer, Alex has been developing videogames over the last 17 years, on high-profile games like FIFA, Tiger Woods PGA Tour, Madden NFL, Gangs of London or Resogun. While having a broad spectrum of experience at the best games studios (Sony, Climax, EA, Kuju...), he also built up an expertise in cloud-computing and developed network technologies to stream and store game data from the cloud. Being an all-rounder, seasoned coder as well as an innovative developer of network tools, Alex is the best suited individual to implement the social features in Atom Universe.

Stuart Radforth

Senior Programmer

Stuart started his professional career in 1998 as a software engineer at Codemasters, being part of a team that produced chart-topping titles. He worked through various roles of development and management at studios such as Criterion, EA and Emergent, focused on middleware technologies over the subsequent 10 years. These companies involved Stuart travelling to see hundreds of different game studios around the world, to learn and share best practices in using new gaming technologies. Spending much of his time attending and speaking at conferences and seeing an emerging opportunity in the mobile space, Stuart develops mobile apps for this market. But his passion for developing new gaming technology makes him look forward to contributing to Atom Universe!

Paul Rance

Senior Artist

Paul is a 3D Level Artist with a total of 26 years experience in 3d graphics and rendering.He has worked for over 20 years in the games industry, 12 years of which was at Sony Computer Entertainment London where he worked as a Senior Artist on numerous games. Most notably, he worked on PlayStation Home for 8 years, from in-house development work and building the original Home Squares (1 & 2) to creating the most breathtaking personal apartments for PlayStation Home, like the Prehistoric valley, Kingdom of the Skies, Dream Island, Paradise Health Club, Stately Home, Singstar space and the Complex 2

Adena Seitz

Community Manager

Adena has been a gamer for many years, she purchased a PS3 in 2009 and began playing PlayStation Home early in 2010. Beginning in 2012, she founded the Home Decorator’s Guild in PS Home, and within the first year grew the HDG to include 10 decorator clubs with over 300 members. Between her extensive work, volunteer, and life experience, she has over 35 years experience in customer service, customer relations, multiple computer software programs, web design, and other organizational, problem solving, and multi-tasking skills. She is now retired, but generously volunteered when possible as a Community Manager for Atom Republic, since 2013: she has been actively helping users and organizing events in PS Home, and she is now animating the forums and social media around Atom Universe.

Amar Hamidi

Senior Artist

Amar is a 2D/3D Artist with more than 20 years experience in the games industry. He started first as a bitmap artist on Sega Megadrive at Funcom then rapidly moved to make 3D games like Omikron at Quantic dreams or IronStorm at 4X technologies. He is now multi-talented and experienced freelance artist working with different studio like Game-consulting, Ubisoft or Amplitude.













Screenshots

  • All
  • In-game
  • Work in progress
  • Bench

    In-game
  • Bench

    Unreal Engine
  • Bumper Cars

    In-game
  • By The Fountain

    In-game
  • Hanging Out By The Wheel

    In-game
  • Motor Stunts

    In-game
  • The big Wheel

    In-game
  • HyperSonic

    In-game
  • crowbots Arena

    In-game
  • Public Park

    In-game
  • Hover Bash

    In-game
  • Hover Bash

    Unreal Engine
  • Minikart Racer game

    In-game
  • Minikart Racer game

    Unreal Engine
  • Shooting Gallery minigame

    In-game

Coming soon for

&


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